she / her
I'm a Computer Animation major with a deep love for the craft of 3D modeling — the kind of work where you're constantly negotiating between technical precision and artistic intuition. I grew up sketching creatures and building worlds in my sketchbook, and discovering 3D art felt like finding a way to step inside those drawings.
My primary discipline is hard-surface and organic modeling, but I genuinely enjoy every part of the pipeline. There's something satisfying about lighting a scene you've built, animating a character you've designed, or writing a color script that nails the emotional tone of a story.
Outside of the computer, you'll find me hiking with my camera, collecting vintage animation cels, or experimenting with watercolor — which is how I developed my eye for color theory long before I knew the term.
Let's collaborate — reach out for freelance work, studio opportunities, or just to talk shop.